![]() Contents 1 Description 1.1 Basic 1.2 Aether 2 Background 2.1 Origin 2.2 Trivia Description Basic This stage features a small main ground and relatively large platforms. In Brawl we got the balloon on Smashville. It was previously part of the Shovel Knight DLC pack. Melee only for the Nintendo Gamecube we have the game's mascott, Randall. Ori and Sein from Ori and the Blind Forest are playable in Rivals of Aether, while the Spirit Tree from Ori and the Blind Forest appears as a stage. Troupple Pond is a guest stage that appears in Rivals of Aether. Earn 100,000 Aether Coins 1.4 The Ardent Rival Reach Level 10 with all 14 Abyss Characters. The Accursed Hoards in Heaven-on-High are the source of the Silver and. One of the characters in Rivals of Aether, Zetterburn, even has a skin that "includes" Fox's shine move. Rivals of Aether Updated 1 day ago 36 Achievements Game for Rivals of Aether. FFXIV Shadowbringers Aether Currents locations: how to fly on mounts in the new. Rivals of Aether/Tower of Heaven < Rivals of Aether Contents 1 Tower Of Heaven 1.1 General Stats 1.2 General Info 1. Melee, and borrows many of the techniques from said game. Rivals of Aether takes heavy inspiration from Super Smash Bros. The Tower of Heaven is a playable stage in Rivals of Aether. ![]() Zetterburn from Rivals of Aether makes a cameo appearance in River City Ransom: Underground. Orcane appears as a playable character in Dungeon Hearts DX. Dungeons of Aether (October 25, 2022).Melee only for the Nintendo Gamecube we have the game's mascott, Randall. Rivals of Aether (March 28, 2017)- PC, Xbox One and Switch. Tower of Heaven :: Rivals of Aether General Discussions So in good old Super Smash Bros.fangame I made called Super Smash Scratch. Fornace has noted that this stage is a canonical reference to the original flash game Flashygoodness, the main composer for Rivals of Aether. This is based on a stage from a Smash Bros. Rivals of Aether is a platform fighting game created by Dan Fornace. Rivals of AetherModsStagesTower of HeavenBattleCode (Super Smash Scratch 1 & 2) Overview Updates Issues Todos License 0 Likes Embed Thanks Admin Permits Withhold Flags Report This is a mod for Tower of Heaven. The animals and personalities were decided to match the movesets that I created.For detailed information about this series, see: Rivals of Aether Wiki The visual designs on the character were made to emphasize the gameplay designs. These designs already had a little bit of an elemental style to them so translating them into matching one of four elements fit. Forsburn was also in that old design document but only his smoke screen and teleporting abilities. ![]() In them was Orcane which was basically just Vaporeon at the time but expanded out to all the attacks. I also had a random design doc lying around of character designs. I felt that the elements would also work well in a fighting game as it could help give context to movesets and also give inspiration for how to make cohesive movesets. I wanted to bring the element theme and lore over from Elementimals, which focused on the four elements as the core of the new design I added on top of Triple Triad. You can find two WIP versions of Elementimals online. The first was Smash style demake while the second was a card game very similar to Triple Triad. Rivals of Aether is pretty much a weird combination of the two personal games that I created before it - Super Smash Land and Elementimals. What led to the idea of Rivals of Aether and its design?
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